IggyTheMad-TrainersOfAurai icon


4 original Classes: Spellslinger + Soul-Mage + Mad Whisperer + Apothecaries. Plus SelfDefence with universal perks like Drink on the move, charged heavy attacks, dodge cancelling. Also Unique new quests and lore!

Last updated a day ago
Total downloads 4780
Total rating 4 
Categories Skills Classes Mechanics Quests
Dependency string IggyTheMad-TrainersOfAurai-4.0.2
Dependants 0 other mods depend on this mod

This mod requires the following mods to function

sinai-dev-SideLoader-3.8.3 icon

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.3
BepInEx-BepInExPack_Outward-5.4.8 icon

BepInEx pack for Outward.

Preferred version: 5.4.8



4 original Classes: Spellslinger + Soul-Mage + Mad Whisperer + Apothecaries. Plus SelfDefence with universal perks like Drink on the move, charged heavy attacks, dodge cancelling. Also Unique new quests and lore!


Trainers ----------------------------


-Mad Whisperer 2.0: Master the ethereal void magics and Start a quest that takes you all over aurai to further empower your whisperer abilities.

With 14 different upgrade options, you can customize your Whisperer to your playstyle. [Requieres a second breakthrough to unlock upgrades, but trust me: they are worth it]

-Spellslinger: Magic and guns, merged into a very fast paced skill tree with teleports, instant reload guns, critical hit chance, and more.

-Soul-Mage: Discover how to trap souls, drain mana, and build an unstopable shield of magic. With new options perfect for Battle Mages.

-Grand Apothecary: Collect unique recipees to craft powerfull elixirs, tonics and flasks that can be shared with allies. Each city has their own regional recipees.

-Self Defence: Small tree for everyone with options like Charging attacks by holding the button, dodge cancelling and drink while moving.


+1. Pathway to Insanity: Generate Insanity every 20s, which passively makes 10% of all direct damage to be taken over 15s instead.

+2. Purify: Reduce currently delayed damage by 40%. Costs 1 Insanity.

+3. Whispers of Madness: Dealing damage grants you a stack of Madness (up to 10), which increases damage dealt by 2.5% and damage taken by 5%. Lasts 10s but can be refreshed.


+4A. Pact of Destruction: Each stack of insanity grants 10% attack speed but reduces impact dealt by 15% and can now stack up to 2.

+4B. Pact of Affliction: Insanity can stack up to 3 times and its effects are baseline (Not affected by stacks).

+5. Suppress Pain: Delay 30% more damage for 5 seconds. Costs 1 Insanity.

--Breakthrough 2-- (Unlocks 5 trainers with 2 strong upgrades or new skills each. Plus 2 extra hidden upgrades)

+6. Eye of Servitude: Serve the whispers to unlock the quest to find upgrade trainers around the world.

[Unlocks will be kept a secret, but if you wanna know, they will be in the nexus page forum]


+1. Lucky Strike: All attacks now have a chance to critically hit and deal bonus damage! But you are now able to be critically hit by enemies aswell.

+2. Quick-Draw: Gun shots deal less damage but now reload automatically and deal pure magical damage.

+3. Spellbound: Mark a target, which will explode for area debuffs if shot with a pistol.


+4. Bolt Rush: Replace dodge with a faster, short-distance teleport that uses mana instead.

+5. True Shots: Critical gun shots deal full damage, or having a Chakram equipped increases critical strike chance further

+6. Fire Within: Critical hits dealt grant you a stack of "Inner Fire" which increases critical hit chance further. Stacks up to 3 times.

+7A. Clarity: Upon reaching 3 stacks of "Inner Fire", gain free mana costs for 5s.

+7B. Critical Thinking: Critical hits bonus damage is increased and damage against enemies at max health will always crit!


+1. Equilibrium: All stamina costs are split between stamina and mana.

+2. Transfusion: Increase mana costs, but half of all damage taken is reduced from mana instead, for an extra amount.

+3. Soul-Shatter: Blast a target for 20 unblockable dmg. Deals 500% extra damage if target is below 30% HP, and half of that as area damage.


+4. Soul-Keeper: Soul-Shatter revealed souls to capture them into Soul-Shards. Soul-Shards are required by some spells or can be eaten to grant powerful effects to soul related spells.

+5A. Drain-Soul: Tap into an enemy soul to drain mana from them and give it to you, over 20 seconds. Requieres 1 Soul Shard.

+5B. Soul-Storm: Cause a soul storm around you, draining mana from every enemy nearby, every second for 10s. Requieres 1 Soul Shard.

+6. Soul-Shape: Become unstoppable! Increasing damage dealt by 0.2% per current mana, and reduce damage received by 0.2% per missing mana. Requieres 2 Soul Shards.

+7A. Soul-Bound: All damage taken is now dealt to mana instead, for a (smaller) extra amount. And automatically trading all health and stamina above 30 into max mana.

+7B. Soul-Tap: Dealing physical damage grants mana equal to the damage dealt, but mana is rapidly drained over time. 

----- SKILL TREE: GRAND APOTHECARY (Regional) -----

New apothecaries have arrived to cities, each with unique craftable potions.

-Craft: Tonic of Nature: Increase movement speed and pouch size temporarily, after gathering edibles.

-Rushed Recovery: Allows you to drink while moving, but take triple impact while doing so.

-Sharing is caring: Drinking a potion grants half of its regenerative effects to allies. If alone, gain bonus effects over a few seconds.

-Craft: Tonic of the Leech King: Regenerate hp per second after killing an enemy.

-Craft: Flask-A-Pot: Instant-use flask that restores the user lowest-percentage resource

-Craft: Flask of Timeless Wisdom : Your next skill used has a 90% shorter cooldown.

-Master Touch : When crafting any oil, flask, tonic or potion, theres a chance you will get an extra one for free.

-Experienced Drinker: Drink flasks in half the time.

-Craft: Tonic of Resilience: Temporarily increases max health.

-Craft: Oil of Scattering: Weapon-Imbues damage is also spread to all enemies near your target.

-Craft: Oil of Piercing: Your physical melee attacks bypass armor completely.

-Craft: Flask of Titans: Doubles impact dealt by abilities.

-Craft: Oil of Bursting: Successful weapon hits have a chance to grant you greatly increased attack speed briefly.



Q: Why merge all your class mods?

A: To better allow me to make quests, npcs and compatibility in general. Plus its easier to update this way.


v4.0 - Mods Merge, new Mad Whisperer 2.0, new questline, new gossip npcs, and tweaks. v3.2.0 - Added Shady Trainers to every city. Removed PastSelf, and moved functionality to AlternateStart Mod v3.0 - Added "Apothecary" skill trees and charged heavy attacks to shady trainers.

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2022-7-4 4.0.2 195 Version 4.0.2 Install
2022-7-3 4.0.1 23 Version 4.0.1 Install
2022-7-3 4.0.0 24 Version 4.0.0 Install
2022-6-27 3.2.1 430 Version 3.2.1 Install
2022-6-27 3.2.0 23 Version 3.2.0 Install
2022-6-3 3.1.0 1053 Version 3.1.0 Install
2022-5-30 3.0.0 317 Version 3.0.0 Install
2022-5-22 2.1.0 398 Version 2.1.0 Install
2021-10-30 2.0.0 2317 Version 2.0.0 Install