Llama_Mage-Blood_Mage icon

Blood Mage

Become a vile sorcerer of blood.

Last updated 2 weeks ago
Total downloads 439
Total rating 0 
Categories Classes
Dependency string Llama_Mage-Blood_Mage-0.9.4
Dependants 0 other mods depend on this mod

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.19 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.19
sinai-dev-SideLoader-3.8.4 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.4
SLExtendedEffects-SideLoader_ExtendedEffects-1.1.8 icon
SLExtendedEffects-SideLoader_ExtendedEffects

Adds a collection of custom SL_Effect behaviours for use with SideLoader.

Preferred version: 1.1.8

README

Blood Mage v0.9.4

Utilize the power of your own life essence to heal yourself and damage your enemies.

New Status: Hemorrhage: A burst of %hp damage over a brief period, removes any bleeds upon activating.

From Trainer:

A shady mage has appeared in Harmattan. It's said he can be found skulking in a corner near the closed gate by the Speedster trainer.

Harness Blood

Inflict bleeding upon oneself. Allows for casting of blood magic. If bleeding, use to further increase your bleed level.

Skill Tree

Universal Skills

Different levels of bleed effect the power of these spells.

Vile Word: Manipulate

While bleeding, redirects your life forces to your health. Removes stamina, increases burnt stamina, makes the player more tired.

Vile Word: Harm

While bleeding, fire a projectile that deals decay damage and inflicts bleeding.

Vile Word: Exchange

Fires a projectile that deals damage on a bleeding enemy, consuming the bleed and healing the caster.

Breakthrough Skill

Vile Pact

Passive You regenerate 0.1% of max hp per second.

Specialization Skills

Hypovolemia

Passive You take less (50%) damage from bleeding but become thirstier (100%) faster.

Leyline Abandonment

Passive, Paired You sever your ties with the leyline, converting all mana back into health and stamina. All spell costs now apply to health instead of mana. No bonuses from mana reduction is gained.

Leyline Entanglement

Passive, Paired You've compromised on your power sources. All spells now split their costs between health and mana. Mana cost reduction applies first, then split.

Plebotomist

Passive While bleeding, certain skills gain additional effects. Usage of these skills causes hemorrhage build up.

Phlebotomist Combos

These cause varying levels of hemorrhage to build up on the caster. Like the Word spells, bleed level effect the power of these skills.

Spark

Blood Boil -> Create a small blood mist, dealing fire/decay damage.

Mana Ward

Humours Maintanence -> Gain resistance to decay and ethereal damage.

Conjure

Blood Tide -> Apply decay damage in an area around you, or if extreme bleeding, cause hemorrhage on enemies.

Changelog

v0.9.1

  • Attempt to fix Leyline Abandonment, was unsuccessful. v0.9.2
  • Leyline Abandonment has been fixed for all normal, non-cheated scenarios
  • Vile Pact will now correctly apply its regeneration effect. In theory, no action by players will be needed, should fix itself on load.
  • Two of the status effects I made for Humours Maintanence were mutually exclusive with their clone, fixed this. v0.9.3
  • Leyline Entanglement had a thing broken in the logic for allowing casting.
  • Added descriptions to the Word skills
  • Fixed the README a little v0.9.4 -Leyline Entanglement was more broke than I thought

Development Plan

===v1.0===

  • Fix any bugs, address incompatibilities.

===v1.1===

  • Skill "Expansion" (More VFX, better behaviors, more relevance of hemorrhage)
  • Corruption interactions

===v1.2===

  • Consumables (Blood Thinner, Coagulant...)
  • Unique Armor
  • Unique Weapon

===v1.3===

  • Unique Enchantment
  • Questline

Known Issues

  • Blood Boil only applies decay damage.
  • Shady Mage's dialogue tree can softlock. If you close his dialogue and reopen, it should be fine.

Additional Comments

I wouldn't consider this mod perfect yet. Damage numbers will need tweaked and there are some bugs I'm sure. I'm hoping I can release it and have some testing take place so I can get an idea of if anything is broken/OP/needs buffed.

Feedback

Please direct all feedback, bugs, incompatibilities, etc to Breadcrumb_Lord in the Blood Mage channel of the Outward Modding Discord. My goal is to keep compatibility with every thing that exists and to promote synergy between my tree, existing trees, and future trees.

Credits

Thank you to Mefino and Sinai for the mod template and usage instructions. Further thanks to everyone in the discord who has helped me so far, especially Emo for the vfx help, and Stormcancer for the artwork!

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2022-8-3 0.9.4 236 Version 0.9.4 Install
2022-8-3 0.9.3 5 Version 0.9.3 Install
2022-7-31 0.9.2 106 Version 0.9.2 Install
2022-7-30 0.9.1 78 Version 0.9.1 Install
2022-7-30 0.9.0 14 Version 0.9.0 Install