laymain-CoopMultiDisplay icon

CoopMultiDisplay

Split screen with multiple displays support (https://www.nexusmods.com/outward/mods/263/)

Last updated a year ago
Total downloads 2416
Total rating 2 
Categories UI
Dependency string laymain-CoopMultiDisplay-0.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.19 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.19

README

Split screen with multiple displays support

This mod allows you choose the split screen type in:

  • Horizontal (default)
  • Vertical
  • MultiDisplay

Installation

Manually or using Thunderstore.

Features

Use these shortcuts to change the split screen type

  • [`] + [H] to switch to Horizontal
  • [`] + [V] to switch to Vertical
  • [`] + [M] to switch to MultiDisplay

To fit with multiple keyboard layouts, you can also use [Home] instead of [`] (backtick).

Known issues and limitations

  • (WONTFIX) Fullscreen won't work when having MultiDisplay enabled, it will switch to borderless windows.
  • (WONTFIX) Obviously, this mod is not compatible with the Ultra Widescreen and Co-op UI Fixes mod.
  • (FIXABLE) By now, UI scaling (configured in display settings) is ignored when activating Vertical or MultiDisplay.
  • (FIXABLE) Player 1 may lose focus (only once) just when the mod is activated, keep keyboard input bound to player 1.
  • (FIXABLE) Player 2's camera offset at character creation is not correct (such as in vanilla)
  • (FIXABLE) Player 1 will always stick to main display and player 2 to secondary display
  • (FIXABLE) During cutscenes, player 2's camera remains enabled, so you will see things that you're not supposed to ;)
  • (FIXABLE) Changing resolution while playing in MultiDisplay may not be taken into account and thus stretch image.

Thanks

  • Keos (Nine Dots Studio developer) for helping me understand how UI is implemented in Outward.
  • VirtualLich for beta testing this mod and for his feedbacks.