CrusadersEquipment
Provide interesting gear options for people who with to play with knight-ish builds
Date uploaded | a year ago |
Version | 3.0.5 |
Download link | ehaugw-CrusadersEquipment-3.0.5.zip |
Downloads | 8944 |
Dependency string | ehaugw-CrusadersEquipment-3.0.5 |
This mod requires the following mods to function
README
Mods by ehaugw | Support me on Patreon
This mods was confirmed to work with the (at that time) current base game (Outward Definitive Edition) at January 11, 2023. Due to significant changes in a few mod frameworks' infrastructures, it is recommended that you update all mods that are older than November 08, 2022.
Summary
What's the purpose of "Crusader's Equipment"?
- Provide interesting gear options for people who with to play with knight-ish builds
- Provide more gear options for players who wish to increase their Holy Damage bonus.
- Ensuring that the highest possible Holy Damage bonus is not affected by this mod.
- Provide more options for players who wish to look like someone doing Elatt's bidding
Manual Installation
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Ensure that you are opted in to the default-mono branch.
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Ensure that BepInEx is installed.
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Make sure all dependencies are installed. The mod depends on these and will not work without them!
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Uninstall previous versions of the mod.
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Download "CrusadersEquipment.zip".
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Move "CrusadersEquipment.zip" into the "Outward" game folder.
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Right click "CrusadersEquipment.zip" and click "Extract Here".
Manual Uninstallation
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Version 3.0.0 and onwards
- Navigate to "Outward/BepInEx/plugins/".
- Delete the "CrusadersEquipment" folder.
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Version 1.0.0 to 2.1.0
- Navigate to "Outward/BepInEx/plugins/".
- Delete the "CrusadersItemPack" folder.
Features
"Crusader's Equipment" implements the following items to the game:
Puresteel Longsword Recipe scroll can be bought in Monsoon
- Damage: 48
- Speed: 0.9
- Impact: 30
- Custom Tags: Finesse, Holy.
- Increases the damage dealt with weapon skills by 10%.
Ancient Relic
- Legends has it that a relic like this was lost to a golden lich long time ago.
Holy Water Recipe scroll can be bought in Monsoon
- Gives a stack of Burst of Divinity when drunk (Requires The Crusader to work correctly).
Puresteel Ingot Recipe scroll can be bought in Monsoon
- A sizable ignot made of pure adamantine.
- Can be used to craft exquisite equipment.
Zealot's Armor Can be bought from Mathias if his shop was unlocked during the Purifier quest.
- 2 physical protection
- 25 physical resistance
- 25 decay resistance
- 18 impact resistance
- 14% Holy damage bonus
- Movement speed bonus: -6%
- Stamina cost reduction: -6%
- Corruption Protection: 10
- Cold Protection: -6
- 500 durability
- 15 weight
Zealot's Boots Can be bought from Mathias if his shop was unlocked during the Purifier quest.
- 2 physical protection
- 18 physical resistance
- 15 decay resistance
- 10 impact resistance
- 7% Holy damage bonus
- Movement speed bonus: -4%
- Stamina cost reduction: -4%
- 500 durability
- 10 weight
Crusader's Armor Recipe scroll can be bought in Monsoon
- 2 physical protection
- 21 physical resistance
- 20 decay resistance
- 10 impact resistance
- 10% Holy damage bonus
- 350 durability
- 10 weight
Crusader's Boots Recipe scroll can be bought in Monsoon
- 10 physical resistance
- 10 decay resistance
- 6 impact resistance
- 10% movement speed bonus
- 250 durability
- 3 weight
Crusader's Hood Recipe scroll can be bought in Monsoon
- 10 physical resistance
- 10 decay resistance
- 8 impact resistance
- 10% Holy damage bonus
- 300 durability
- 1 weight
Crusader's Round Shield Recipe scroll can be bought in Monsoon
- Identical stats to Round Shield
Crusader's Shield Recipe scroll can be bought in Monsoon
- Identical stats to Crimson Shield
Thick White Paint Recipe scroll can be bought in Monsoon
- Crafting component used to make items from this item pack.
Patch notes
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Version 3.0.5
- Removed all relics as they were accidentally published by a mistake and are still work in progress.
- Added Corrupted Longsword.
- Remove note about applying and spreading Impending Doom on Puresteel Longsword description.
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Version 3.0.4
- Properly remove Crusader dependency.
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Version 3.0.3
- Use dynamic root path rather than hardcoded.
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Version 3.0.2
- Updated README.md to reflect v3.0.1 changes.
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Version 3.0.1
- Fixed README.md.
- Updated file structure to work with thunderstore.
- Renamed Crusader's Bastard Sword to Puresteel Longsword.
- Renamed Adamantine Ingot to Puresteel Ingot.
- Removed Crusader's Longsword.
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Version 3.0.0
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Updated to work with Outward Definitive Edition
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Altered equipment:
- Crusader's Bastard Sword: can be used to shove
- Crusader's Hood: +15 corruption resistance
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New equipment:
- Alpha Tuanosaur Trinket
- Obsidian Amulet
- Crusader's Plate Armor
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Version 2.2.0
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Added new items:
- Zealot's Armor
- Zealot's Boots
- Crusader's Longsword
- Crusader's Bastard Sword
- Holy Water
- Ancient Relic
- Adamantine Ingot
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Crusader's Hood
- Changed the mesh.
- Decay resistance: 15 -> 10.
- Lightning resistance: 15 -> 0.
- Stamina cost reduction: 5% -> 0%.
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Crusader's Boots
- Physical resistance: 7 -> 10.
- Decay resistance: 15 -> 10.
- Lightning resistance: 15 -> 0.
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Crusader's Armor
- Lightning resistance: 20 -> 0.
- Impact Resistance: 16 -> 10.
- Stamina cost reduction: 7% -> 0%.
- Movement speed bonus: 5% -> 0%.
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Version 2.1.0
- Patched to work with Outward SideLoader v3.1.9.
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Version 2.0.0
- Can be played with (and only with) the base game update related to The Three Brothers.
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Version 1.1.4
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HolyDamageManager
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Added support for HolyDamageManager, which is used to set conveniently set the damage type of damage sources that are considered to be of divine origin.
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The following items are affected by the type specificed by HolyDamageManager:
- Crusader's Hood
- Crusader's Boots
- Crusader's Armor
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Version 1.1.3
- Added Crusader's Boots and Crusader's Hood.
- Reworked Crusader's Armor.
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Version 1.1.2
- Miscellaneous balance changes.
Other mods by ehaugw (this list may be outdated)
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- Remove alchemy loopholes that obliterates the game economy.
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- Provide interesting gear options for people who with to play with knight-ish builds
- Provide more gear options for players who wish to increase their Holy Damage bonus.
- Ensuring that the highest possible Holy Damage bonus is not affected by this mod.
- Provide more options for players who wish to look like someone doing Elatt's bidding
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- Provide interesting moveset combinations to the user.
- Introduce significant variations between weapons of the same type.
- Make rarely used weapons more viable by giving them better movesets rather than better stats.
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- Enable the user to play as a heavily armored warrior that is in control of the battlefield.
- Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
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- Provide more gear options for players who wish to increase their lightning damage bonus.
- Ensuring that the highest possible lightning damage bonus is not affected by this mod.
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- Provide Runic Scrolls, which are consumed alternatives to lexicons that goes into your quiver slot.
- Said alternative should be expensive to not make Internalized Lexicon redundant.
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- Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
- Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
- Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
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- Enable the user to play as a holy warrior with divine magic.
- Give the user a legit reason to sacrifice health and stamina on a melee character.
- Enable the user to play an all out melee character without mana, while still casting a few spells.
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- Provide some simple mechanics, locked behind basic skills, to add some depth to combat
Credits
Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.